You can download and print: https://gploa.org/wp-content/uploads/2022/04/Irish-Skirmish-2022-Rules-2022.pdf
** Location: Herbst Field, Central Bucks Athletic Assoc home field
Address: 5478 Durham Road
Pipersville, Pa 18947
Format: two (2) 20 minute running halves, Central horn. Please start and stop our game on the central horn not before.
Penalty time: will be kept by refs on field. Bring a watch or a timing device. Penalty time is stop/start with the whistle.
Scoring – Game Officials will record the score for each game and will report final scores to both Head Coaches at the same time at the end of the Game. Referees will submit game results slip to CBAA Game/Area administrator.
Time Outs – Each team will have one 30 second timeout a game but game clock continues. No timeouts in final 2 minutes of the game.
Mercy Rule – If a team is trailing by 5 or more goals the trailing team can elect to take the ball at midfield for face-offs. There shall be a faceoff to start the second half.
Alternate Possession – The team who traveled furthest will have the game’s first AP.
Other rules are below – or access the attachment linked above.
TOURNAMENT RULES (subject to change) as of04/20/2022
No Pets Permitted – There are no exceptions, other than certified seeing-eye dogs.
Grilling & Alcoholic Beverages are not Permitted
Clean up – Each team should clear the field as quickly as possible at the conclusion ofthe game and clean-up its team area on the sideline of all trash or debris.
Weather – Due to weather conditions, we reserve the right to shorten games and/orcancel games if conditions warrant for safety, or in order to finish the tournament.
Time Keeping – All games are controlled from a central game clock and not on thefield. Penalty time will be kept on the field by the Referees.
Penalty time is stop/startand not running time.
ALL games WILL start and end on time and each round of gamesbegin and end at the same time.
Each game is 2 running clock 20 minute halves, with a5 minute half-time, and 5 minutes between games.
The timekeeper will indicateverbally over the public address system and a central horn will blow when 2 minutesremains for each half and game
Any team not on the field and ready to play within 20 seconds after the horn will bepenalized for delay of game and Officials will likewise enforce standard 20 second rulesfor each faceoff.
All games must end on the central horn.
It is essential that teams getoff the field immediately following the conclusion of their game so the next game canbegin. When game is finished, leave the bench area QUICKLY with all of your trashand gear.
Competition Levels – The tournament is designed to create a competitive, safe and funexperience for teams in each division. The tournament is open to travel, select andrecreational teams. Do your best to select the most appropriate division for yourteam.
Select and All-Star teams have to register for the A Division. If your team playscompetitively in the top level of a travel league (SEPYLA, PAGLA, CCLA, etc.), registerfor the A Division.
All Boys and Girls Teams will play in one of the following grade-baseddivisions: 1st /2 nd, 3 rd/4th; 5 th/6 th; 7 th/8 th. These divisions will have the following levelsbased on information provided during registration:Division 1st/2nd 3rd-4th 5th-6th 7th-8thBoys A A & B A, B & C A, B & CGirls A/B A/B A/BScoring –
Game Officials will record the score for each game and will report final scoresto both Head Coaches at the same time at the end of the Game.
Referees will submitgame results slip to CBAA Game/Area administrator.
The CBAA Game/Areaadministrator will report the score to the Tournament Operations Tent.
Scores will thenbe entered into Tourney Machine online.
Scores at the Tournament Operations Tentare final.
Winning teams will be awarded 2 points and ties will result in 1 point. ChampionshipGame tie breakers to be determined. .
Tournament Results – The tournament will follow a hybrid of Pool and Bracket play.The Pools will be set by the Directors for rounds 1-3 (as necessary) based on thenumber of teams in the Pool, with Champion determined based on the Tie Breaker rulesbelow. Some Divisions will be a combination of Pool play and Bracket play based uponthe number of teams entered using the same Tie Breaker guidelines. Full bracket playenables winners to play winners and losers to play losers in a playoff format using thesame Tie Breaker rules below. A minimum of 3 games will be played by all teamsunless teams do not show up in which case we will attempt to get your team a 3rd gamethat may or may not be out of the bracket or pool format and may or may not beconsidered exhibition or pool play.Tie Breakers within Pools and Divisions – Record, Head To Head, Goals Allowed,Goal Differential (max 10 goals/game), & Goals Scored, in that order.Player Eligibility – Participation is determined by academic grade level. No team canhave any Player whose current grade level is greater than the designated grade levelfor which the team has entered the tournament. No high school students allowed. Wecannot police rosters so participation is on the honor system. Any team found to be inviolation, during or after the tournament, will forfeit all games and that team’s HeadCoach will be prohibited from future participation in the Irish Skirmish. No Player maycompete or be rostered on more than one team.
Behavior – Fighting will not be tolerated!! Any Player who STARTS a fight orRETALIATES will immediately be ejected from the game and tournament.
Taunting,profanity, or disrespect shown to Players, Coaches, Spectators, Officials or TournamentStaff will not be tolerated from Players, Coaches or Spectators. Disciplinary action is atthe discretion of the Officials or Tournament Staff including ejection from a gametournament or property all together.
Penalty time assessed is per NFHS and USLacrosse rules.
Time Outs – Each team will have one 30 second timeout a game but game clockcontinues. No timeouts in final 2 minutes of the game.
Regular delay of game penaltieswill be accessed if a team is not ready for play when Officials have the field ready.
Mercy Rule – If a team is trailing by 5 or more goals in the second half, the trailing teamcan elect to take the ball at midfield for face-offs.
There shall be a faceoff to start thesecond half.
Alternate Possession – The team who traveled furthest will have the game’s first AP.Additional Boys Division Rules
The tournament rules shall be US Lacrosse, modified by SEPYLA, and modified here.Equipment – All US Lacrosse / SEPYLA rules are in effect and coaches certify that alltheir players are properly equipped by rule by having a player appear on thefield. Check your players’ equipment BEFORE you take the field. Mouthpieceviolations will be enforced. Officials cannot permit improperly equipped players toparticipate.
Stick Checks – Normal NFHS rules apply except coach requested stick checks canonly occur before the end of the first half. Officials can perform full or partial (pocketdepth only) checks any time they wish.Penalties – Penalized player (except goalie) must serve their penalties. If an In-Home isneeded the Official shall designate the offensive player to serve and likewise adefenseman to serve for a goalie. The coaches need not designate In-Home players.Substitutions – Regular 20 second substitutions are permitted for faceoffs &penalties. Grades 7/8 substitutions are on the fly with no horns permitted. Grades 3/4 &5/6 substitutions permitted on sideline dead balls if requested by coaches.Advancement Rules, Stalling, and Over & Back Rules – 4 second crease clear rulewill be enforced at all levels, 20 second midfield clear, 10 second offensive boxadvancement, Over & Back, and under 2 minute “Keep It In” rules will be enforced for5th/6th and 7/8th grade divisions OnlyChecking• One handed stick checks shall be penalized as slashes at all levels in 5/6 Grade & 3/4 Grade Divisions.• The US Lacrosse 2018 “no brush” rule shall be enforced per US Lacrosse rules.• US Lacrosse rules enforced for no contact (interference, etc) more than 3 yards (not 5)• NO “take-out” checks, checks of a defenseless player or checks resulting from a run of greater than 3strides are permitted.• No Body Checking is permitted in the 3rd/4th or 1 st /2nd Grade DivisionsIn addition to all stick checking, body checking, and contact fouls being enforcedper current US Lacrosse Rules, the Irish Skirmish Tournament, while competitive,places a premium on player safety. Coaches are requested to coach their playersappropriately for this tournament and not question “safety calls” that are oftencalled differently, and more leniently, in other tournaments and leagues.Checks Involving the Neck/Head – PENALTY: Two or three minute non-releasablefoul, at the official’s discretion, for violations. An excessively violent violation of this rulemay result in an ejection foul for flagrant misconduct.Boys 1 st / 2 nd Grade Division RulesFORMAT 7v7 on a 50 yd. x 35 yd. field with a midfield line, two 9ft creases, and two 4 x4 goalsPLAYERS 2 Attack, 2 Middies, 2 Defense, 1 GoalieEach team must remain onside (2 on the offensive side, 3 on the defensive sideincluding the goalie. Middie back is allowed).HOT RULE: There will be a 2-pass Hot Rule. Any Goal scored prior to 2 passes by theoffensive team shall be disallowed and be deemed Goalie BallEach Game will have (QTY 1) RefereeIn the event of a penalty, there will NOT be any man down situations. The opposingteam will receive possession, the offending player will come off the field. A substituteshall be inserted for the offending player for at least the duration of the penaltyassessed.No Body Checking is permitted in the 1st /2nd Grade DivisionAdditional Girls’ Division RulesGirls competition shall be governed by US Lacrosse Youth Rules which can be foundat https://www.uslacrosse.org/sites/default/files/public/documents/rules/2018b-Girls-Youth-Rulebook.pdfChecking – Modified checking, that is, checking when the entire stick of the ball carrieris below the shoulder is permitted. Any contact to another player’s body with ahorizontal stick is an automatic penalty. Any check to the head or intentional push frombehind with the stick is an automatic yellow card. The Player with the infraction (yellowcard) must serve a 2 minute penalty without a substitution except that ¾ teams maysubstitute for the player with a yellow card. Offending team must keep track of thepenalty minutes. If the same Player receives two yellow cards she will be ejected fromthe game and the team plays short a player for the duration of the game